Ocarina of Time
North American Release Date: 1998
North American GameCube Re-release Date: 2003
North American Master Quest Release: 2003
Systems: Nintendo 64 (1998), GameCube (2003)
Considered to be perhaps the greatest game of all time, let alone the greatest
Zelda game, Ocarina of Time was released to much praise and appreciation
OoT followed the very first Link as he was chosen to gather the Spiritual Stones to prevent
Ganondorf from taking Hyrule, but before he could get them back to Zelda, she was forced to
run from Ganon, who then took control of the land.
Link traveled through time using the Ocarina of Time and the Master Sword
in order to defeat Ganondorf and his true form, Ganon, and save the land
and Zelda from the evil king's tyrannical rule.
OoT: Master Quest
This was originally supposed to be a sort of expansion for Ocarina of Time for the Nintendo 64 Disk Drive.
Unfortunately, the Disk Drive was never released in North America, thus neither was the Master Quest.
The Master Quest was released in North America and Europe for the first times in March and May, and came free
when people pre-ordered The Legend of Zelda: The Wind Waker for the Nintendo GameCube. The Master Quest is Ocarina of Time, however it has
some interesting new additions.
Each level or temple has been switched in a number of ways, to different room locations, more difficult puzzles
and some strange scenery. For example, in Lord Jabu Jabu's belly, there are actually cows stuck in the walls.
The Master Quest is a great addition to the collections of Zelda fans as
it not only brings back Ocarina of Time to the GameCube, but with a better
resolution, and it shows us the Ocarina of Time that was originally envisioned
before it was turned into the original Ocarina of Time everyone knows of
on Nintendo 64.
Characters / Items / Screenshots / Official Art / Boss Strategies / Heart Pieces / Bottle Locations / Ocarina Songs / Review / Instruction Booklet Story
/ Bean Bed Locations / Biggoron's Sword Trading Quest / Walkthrough
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